Month: May 2015
Tutorial : How to Run Ballmaze Demo On PSM
Hello, for those who don’t know how to generate your publisher key and run the ballmaze demo, please read carefully.
Assuming you have already been approved for a publisher license and you have PSM SDK 1.21.02 installed on your desktop/laptop successfully and the dev app installed on your vita!
Make Sure PS Vita is connected to PC via Usb
1. Open PSM Publishing Utility and click on “Key Management” You should see a little icon with a key and + icon at the top (click on it) it will now ask you for a key name (NAME IT ANYTHING YOU WANT) hit OK.
2.Enter Your Sony Entertainment ID email and Put in your Password (Make sure its the psn id you applied for psm with) then click “OK” It will now generate your key.
3.In PSM Publisher Utility under “Application ID List” click on the + icon and by app.xml (browse for the BallMaze demo app.xml file) It will be located under C:/Users>Public>Public Documents>PSM>sample>demo>(BallMaze Demo)>app.xml then hit “OK”
4.Assuming you still have the PS utility open (under device list it will show your vita connected) Below at the bottom click the “Export Device Seed” it will ask to generate seed “Click Ok and save it somewhere” once that is done click on the “gold key icon” with + on it and generate the key (put in your Sony ID and Pass) then hit “OK”
5.Now if you followed the steps Correctly you will have a seed and key next to your vita device under “Device List” In PSM Utility.Now you done with that part
6.Open Windows cmd (Command Prompt) and type this “setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1”
after you have done that hit enter and it will say SUCCESS : Specified Value was saved
7.Now Open Psm Studio and click file then open, go to the BallMaze demo and “double click” on the .sln file
8.At the top there will be a box that says “Playstation Mobile Simulator” click the box and choose “Playstation Vita ON” (make sure your vita is connected and psm dev app is open before doing this)
9.Now at the top Click “Run” and the game will Now install and launch on your Vita!
Hope This tutorial Helps!
Goodluck ![]()
HOW TO INSTALL PSM DEV ON LOWER PS VITA FIRMWARES
– Download the PSMDevAssistant.pkg
– Install Charles Proxy and set up the proxy on PS3 (default port is 8888)
– Download something on the store (I downloaded the demo of “Hatsune Miku: Project DIVA f”)
– Execute the download in background, close the store, and pause the download
– On Charles you should see something like this (the “http://ares.dl.playstation.net” can be “http://zeus.dl.playstation.net” depending on what you’re downloading) :
- Spoiler
-

– Right click on the top link in the list (“gmGYMoMfGOfQlKDMyoXcVrMddIwendrvZkvatcQIgAiCtOtscPQkXmieKJbDhIyH.pkg?product=0085&country=fr” in my case) then “Map local…”, click on “Choose” and select PSMDevAssistant.pkg (no need to rename it)
– Resume your download on the PS3, it should now download the PSMDevAssistant.pkg
– Once download is complete, transfer the app to your PSVita using QCMA trick
– Apply the PSMDevAssistant update via the package installer
Credits go to Killua for this tutorial 🙂
http://wololo.net/talk/memberlist.php?mode=viewprofile&u=30911
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